Charles Xavier's Danger Room is famous for its obstacles and hazards which hone the skills of the X-Men to a razor's edge. Here's a look at the scratch-built hazards I made for this project, along with a tutorial for adding interiors to theMarvel: Crisis Protocolcars.
In part three of this series, I talk about the final bits of construction on the main board and show you how I scratch-built the consoled for the Danger Room's control center...
In this post, I'll cover the construction of the Danger Room backdrop and the detailing of its floor. I'll also tackle the painting of the sidewalk and streets on the main board.
Back in 2023, Atomic Mass Gameshad commissioned me to build a terrain board for the Marvel: Crisis Protocol miniatures game. The board is a combination of the X-Men Danger Room, transitioning into a holographic cityscape of ruined buildings and smashed Sentinels.
You may have already seen this board at Essen Spiel and other shows, and it featured prominently in Atomic Mass Games' "The Future Is Not Mutant" video a few months back:
In this series of posts, I'll give you a look at the whole table and show you how I built everything.
For this project, I'm combining the Ossiarch Bonereapers Mortek Crawler with parts from the Tomb Kings Screaming Skull Catapult to create a better-looking war machine.
It's time to check in with how my Wargame Hobby Bingo card is doing in the first quarter. I'll also give you a look at some of my ongoing Tomb Kings projects (and have a rant about Age of Sigmar).
The hard part (or at least the most time-consuming part) is over– The modular walls are finished. Here's a look at how I built the last two and detailed the tops.