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Showing posts with label Terrain Showcase. Show all posts
Showing posts with label Terrain Showcase. Show all posts

Friday, July 17, 2026

Terrain Showcase: The Danger Room, Part 7

In this final installment of the Danger Room terrain showcase, I'll show you how I made the taller buildings:

 

Friday, July 10, 2026

Terrain Showcase: The Danger Room, Part 6

As we near the end of this Danger Room showcase, it's time to take a look at the buildings with the larger Sentinels crashed through them...

 

Friday, June 26, 2026

Terrain Showcase: The Danger Room, Part 5

The Danger Room and ruined city was an extensive project. This week, we'll take a look at the smashed Sentinels and the finished vehicle wrecks.

 

Tuesday, June 16, 2026

Terrain Showcase: The Danger Room, Part 4

Charles Xavier's Danger Room is famous for its obstacles and hazards which hone the skills of the X-Men to a razor's edge. Here's a look at the scratch-built hazards I made for this project, along with a tutorial for adding interiors to the Marvel: Crisis Protocol cars.

 

Friday, June 12, 2026

Terrain Showcase: The Danger Room, Part 3

In part three of this series, I talk about the final bits of construction on the main board and show you how I scratch-built the consoled for the Danger Room's control center...

 

Sunday, June 7, 2026

Terrain Showcase: The Danger Room, Part 2

In this post, I'll cover the construction of the Danger Room backdrop and the detailing of its floor. I'll also tackle the painting of the sidewalk and streets on the main board.

 

Monday, June 1, 2026

Terrain Showcase: The Danger Room, Part 1

Back in 2023, Atomic Mass Games had commissioned me to build a terrain board for the Marvel: Crisis Protocol miniatures game. The board is a combination of the X-Men Danger Room, transitioning into a holographic cityscape of ruined buildings and smashed Sentinels.

 

 

You may have already seen this board at Essen Spiel and other shows, and it featured prominently in Atomic Mass Games' "The Future Is Not Mutant" video a few months back:

 

 

In this series of posts, I'll give you a look at the whole table and show you how I built everything.

 

Tuesday, September 9, 2025

Terrain Showcase: Star Wars Scrapyard, Part 6

In this final installment, we'll take a look at arguably the most important aspect of the scrapyard, the scrap– Vehicle wreckage piled up and waiting to be salvaged.

 

Wednesday, September 3, 2025

Terain Showcase: Star Wars Scrapyard, Part 5

One element that I absolutely had to include in the scrapyard was a huge capital ship engine. Here's a look at how I made this one out of PVC pipe and foam core:


Wednesday, August 27, 2025

Terrain Showcase: Star Wars Scrapyard, Part 4

One of the most challenging aspects of the scrapyard project was this complete kitbash of an incinerator and conveyor belt.


Thursday, August 21, 2025

Terrain Showcase: Star Wars Scrapyard, Part 3

In this installment, we'll take a look at the main buildings that I made for Atomic Mass Games' Star Wars: Shatterpoint battlefield.


Wednesday, August 13, 2025

Terrain Showcase: Star Wars Scrapyard, Part 2

One of my favorite details on the Star Wars: Shatterpoint scrapyard board that I made for Atomic Mass Games, is the crane that I kitbashed out of a toy truck and some other parts. Here's a look at how I made it:


Sunday, August 10, 2025

Terrain Showcase: Star Wars Scrapyard, Part 1

In this terrain showcase series, I'll show off the scrapyard that Atomic Mass Games commissioned me to build for their Star Wars: Shatterpoint miniatures game. Part one focuses on the board itself and the scenic backdrop.


Saturday, July 5, 2025

Sepulchral Stalkers (and Stuff)

In this post we'll take a look at my completed unit of Sepulchral Stalkers and a small fantasy house that I painted.


Wednesday, May 21, 2025

Star Wars Jedi Temple Display

Here's a look at the Jedi Temple display Atomic Mass Games commissioned me to make for the launch of Star Wars: Shatterpoint.


Sunday, May 11, 2025

Saturday, December 21, 2024

Terrain Showcase: Ultron City, Part 4

In the final installment of this series about the terrain board that I built for the Marvel: Crisis Protocol miniatures game, I'll show you how I built the large Ultron head and the apartment building with the mechanical tentacles growing through it. 


Tuesday, December 17, 2024

Terrain Showcase: Ultron City, Part 3

In part three of this "Ultron City" series, I talk about the construction site and the backdrop buildings that I made for the Marvel: Crisis Protocol miniatures game.

 

Saturday, December 14, 2024

Terrain Showcase: Ultron City, Part 2

Atomic Mass Games had commissioned me to build a terrain board representing a city that had been overrun by Ultron, the Metal Tyrant. In this post, I'll discuss the wrecked vehicles, smaller buildings, and accessories that I built for the board.

 

Monday, December 9, 2024

Terrain Showcase: Ultron City, Part 1

In 2022, Atomic Mass Games commissioned me to build a terrain board representing a city that had been completely overrun by Ultron, the Metal Tyrant and his mechanical drones. Here's a look at how the board came together: