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Tuesday, June 16, 2026

Terrain Showcase: The Danger Room, Part 4

Charles Xavier's Danger Room is famous for its obstacles and hazards which hone the skills of the X-Men to a razor's edge. Here's a look at the scratch-built hazards I made for this project, along with a tutorial for adding interiors to the Marvel: Crisis Protocol cars.

 

Friday, June 12, 2026

Terrain Showcase: The Danger Room, Part 3

In part three of this series, I talk about the final bits of construction on the main board and show you how I scratch-built the consoled for the Danger Room's control center...

 

Sunday, June 7, 2026

Terrain Showcase: The Danger Room, Part 2

In this post, I'll cover the construction of the Danger Room backdrop and the detailing of its floor. I'll also tackle the painting of the sidewalk and streets on the main board.

 

Monday, June 1, 2026

Terrain Showcase: The Danger Room, Part 1

Back in 2023, Atomic Mass Games had commissioned me to build a terrain board for the Marvel: Crisis Protocol miniatures game. The board is a combination of the X-Men Danger Room, transitioning into a holographic cityscape of ruined buildings and smashed Sentinels.

 

 

You may have already seen this board at Essen Spiel and other shows, and it featured prominently in Atomic Mass Games' "The Future Is Not Mutant" video a few months back:

 

 

In this series of posts, I'll give you a look at the whole table and show you how I built everything.

 

Thursday, May 21, 2026

Tuesday, April 28, 2026

Screaming Skull Catapult Kitbash, Part 2

Last time, I tackled the basic construction of the machine. Now it's time to address the mechanical details of the winch and modular assembly.

 

Friday, April 24, 2026

Screaming Skull Catapult Kitbash, Part 1

For this project, I'm combining the Ossiarch Bonereapers Mortek Crawler with parts from the Tomb Kings Screaming Skull Catapult to create a better-looking war machine. 

 

Thursday, April 16, 2026