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Sunday, August 16, 2026

Skeleton Reinforcements

I just finished a big push through my painting queue, and finished the bulk of the second regiment for my Tomb Kings Skull Brigade.

 

Thursday, August 6, 2026

Sunday, July 26, 2026

Converting a Priest for the Casket of Souls

My casket of souls is coming along slowly but surely. The base and plinth done and, as every model in this army needs to be converted, I've put together a unique priest to oversee the casket.

 

Friday, July 17, 2026

Terrain Showcase: The Danger Room, Part 7

In this final installment of the Danger Room terrain showcase, I'll show you how I made the taller buildings:

 

Friday, July 10, 2026

Terrain Showcase: The Danger Room, Part 6

As we near the end of this Danger Room showcase, it's time to take a look at the buildings with the larger Sentinels crashed through them...

 

Tuesday, June 30, 2026

Tomb Kings Project Queue (June 2026)

I've been participating in an Old World map campaign with my Tomb Kings, so that's where most of my hobby time has been focused lately. I have a lot of projects on my painting table, and while one of them are quite finished yet, they are getting close... 

 

Friday, June 26, 2026

Terrain Showcase: The Danger Room, Part 5

The Danger Room and ruined city was an extensive project. This week, we'll take a look at the smashed Sentinels and the finished vehicle wrecks.

 

Tuesday, June 16, 2026

Terrain Showcase: The Danger Room, Part 4

Charles Xavier's Danger Room is famous for its obstacles and hazards which hone the skills of the X-Men to a razor's edge. Here's a look at the scratch-built hazards I made for this project, along with a tutorial for adding interiors to the Marvel: Crisis Protocol cars.

 

Friday, June 12, 2026

Terrain Showcase: The Danger Room, Part 3

In part three of this series, I talk about the final bits of construction on the main board and show you how I scratch-built the consoled for the Danger Room's control center...