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Wednesday, September 2, 2026

Toppled Obelisk and Casket Crew

Here's a look at a new piece of resin scenery that I've added to my Skull Forge Scenics shop, and an update on how my Casket of Souls is coming along.

 

Saturday, August 22, 2026

Reposing Ezra Bridger

I still have two characters remaining for my Star Wars: Shatterpoint Ghost crew. First up is Ezra Bridger, but before I can paint him, I need to adjust his pose...

 

Sunday, August 16, 2026

Skeleton Reinforcements

I just finished a big push through my painting queue, and finished the bulk of the second regiment for my Tomb Kings Skull Brigade.

 

Thursday, August 6, 2026

Sunday, July 26, 2026

Converting a Priest for the Casket of Souls

My casket of souls is coming along slowly but surely. The base and plinth done and, as every model in this army needs to be converted, I've put together a unique priest to oversee the casket.

 

Friday, July 17, 2026

Terrain Showcase: The Danger Room, Part 7

In this final installment of the Danger Room terrain showcase, I'll show you how I made the taller buildings:

 

Friday, July 10, 2026

Terrain Showcase: The Danger Room, Part 6

As we near the end of this Danger Room showcase, it's time to take a look at the buildings with the larger Sentinels crashed through them...

 

Tuesday, June 30, 2026

Tomb Kings Project Queue (June 2026)

I've been participating in an Old World map campaign with my Tomb Kings, so that's where most of my hobby time has been focused lately. I have a lot of projects on my painting table, and while one of them are quite finished yet, they are getting close... 

 

Friday, June 26, 2026

Terrain Showcase: The Danger Room, Part 5

The Danger Room and ruined city was an extensive project. This week, we'll take a look at the smashed Sentinels and the finished vehicle wrecks.

 

Tuesday, June 16, 2026

Terrain Showcase: The Danger Room, Part 4

Charles Xavier's Danger Room is famous for its obstacles and hazards which hone the skills of the X-Men to a razor's edge. Here's a look at the scratch-built hazards I made for this project, along with a tutorial for adding interiors to the Marvel: Crisis Protocol cars.

 

Friday, June 12, 2026

Terrain Showcase: The Danger Room, Part 3

In part three of this series, I talk about the final bits of construction on the main board and show you how I scratch-built the consoled for the Danger Room's control center...

 

Sunday, June 7, 2026

Terrain Showcase: The Danger Room, Part 2

In this post, I'll cover the construction of the Danger Room backdrop and the detailing of its floor. I'll also tackle the painting of the sidewalk and streets on the main board.

 

Monday, June 1, 2026

Terrain Showcase: The Danger Room, Part 1

Back in 2023, Atomic Mass Games had commissioned me to build a terrain board for the Marvel: Crisis Protocol miniatures game. The board is a combination of the X-Men Danger Room, transitioning into a holographic cityscape of ruined buildings and smashed Sentinels.

 

 

You may have already seen this board at Essen Spiel and other shows, and it featured prominently in Atomic Mass Games' "The Future Is Not Mutant" video a few months back:

 

 

In this series of posts, I'll give you a look at the whole table and show you how I built everything.

 

Thursday, May 21, 2026

Tuesday, April 28, 2026

Screaming Skull Catapult Kitbash, Part 2

Last time, I tackled the basic construction of the machine. Now it's time to address the mechanical details of the winch and modular assembly.

 

Friday, April 24, 2026

Screaming Skull Catapult Kitbash, Part 1

For this project, I'm combining the Ossiarch Bonereapers Mortek Crawler with parts from the Tomb Kings Screaming Skull Catapult to create a better-looking war machine. 

 

Thursday, April 16, 2026