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Friday, March 25, 2016
Dreadfleet: Black Kraken and Grimnir's Thunder
The first two ships are finished– the Black Kraken and Grimnir's Thunder. I painted the ships on their sprues, trimmed down so they were only attached by the bottom. This allowed me to sufficiently clean the mold lines (the lion' share of which were on the Kraken's tentacles). There is a lot of interior detail that's still visible, but would be difficult to reach once assembled.
I didn't deviate much from the basic color scheme. In the book the ship has green accents, but I went with Fang Grey. The rest is just silver and gold. Considering how simple the color scheme was, it certainly took a long time to paint. The detail on these models is so tiny and so tight it needs to be given the same level of attention a regular model would receive. All those cannon hatches needed to be picked out in gold, and then the silver of the cannons poking out, then all of the silver accents washed with brown ink.
The Black Kraken was a little easier to paint, since it's mostly tentacles. The color on the hull is Formula P3 Coal Black. GW Coelia Greenshade was washed over the hull and gold bits to give everything a blue-green hue.
I also painted the treasure tokens. So, I have enough to "officially" play a small game with two enemy ships going head-to-head. It's been over a year since I read through the rules, so I'll have to sit down and muddle through it to see how the game works. It looked interesting when I read it, but it seems like there are a lot of random events to keep track of throughout the game like damage effects, fate cards that get drawn every turn, shifting wind, etc. I suspect this will be one of those games where you forget to do half of the things you're supposed to do every turn. We'll see how it goes.