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Tuesday, December 15, 2015
New Corpse Cart and the Undead Queue Leftovers
If any of you remember my Shelf of Shame post from 2014, you'll know how long this thing has been kicking around. Part of the delay in finishing it was work and other, tastier projects that kept popping up. Then I went on a big Skaven push while my buddies and I were involved in our Warhammer campaign. Mainly I just didn't want to basecoat, wash, blend, re-wash, and highlight all of that rotting flesh on the corpse pile.
I don't even remember when I actually started this model. I think I assembled it when I was still in Seattle. The cart sat in that stage for at least four years, but it's finally finished. The model was converted from the "stock" cart with the wooden cage frame. This one has been adorned with Chaos spikes and the cage was replaced with a spiky fender around the wheels. The cart is also festooned with carrion birds. The largest of which are from the old Nurgle Chaos Lord's sign post. This is why I couldn't find more crows for my cornfield and there's only one lonely bird on the scarecrow; the rest are all on this rolling buffet table!
The front of the cart has also been modified with the body from the Corpsemaster's spear. The corpse has been impaled on a spike and is being pecked at by a crow.
Now I have two of these bad boys to roll into battle. The flaming skulls (representing the Balefire upgrade) are pegged in place. I'll eventually make a pair of bells so I can replace the Balefire with the Unholy Lodestone upgrade. I had left the Corpsemasters off of them because I was intending to keep the rider separate to distinguish whether or not the cart was being used as a mount for a Necromancer, but I'll likely paint them up at some point and pin them onto the corpse piles. Each cart should still have its own driver, even if it's not a Necromancer, per se. (In Age of Sigmar there's no longer the option to put a Necromancer on a Corpse Cart.)
I wonder if GW is ever going to get around to making a new zombie kit, one with proportions that more closely match the zombies on the cart. They are officially the oldest plastic kit in the Vampire Counts range, going on 17 years now. (Ha, look at me, talking about Warhammer like it's still a thing!)
With the completion of this cart, there are only four unfinished projects from my undead Shelf of Shame:
The Hellsteed– This model just needs a paint job and a rider. But unfortunately, Hellsteeds aren't an available option in the Age of Sigmar Vampire Count warscrolls. Even under the substitute warscrolls, it doesn't acknowledge the Vampire on Hellsteed, probably because they never made a Hellsteed model. I suppose it could pass as a vampire with wings and a hellsteed, but I'm pretty sure that's an "either / or" situation. I'll figure it out once GW releases an Age of Sigmar FAQ. (I was almost able to finish typing that sentence with a straight face!) I'm still building my Vampire Counts force with 8th Edition Warhammer sensibilities, so maybe I'll get around to finishing this, but the enthusiasm is gone, so probably not.
Vampire Battle Standard Bearer– As I mentioned in the Shelf of Shame post, I need more loose bats to put on his cloak. But, like the Hellsteed, there's no option for a vampire to carry an army standard in Age of Sigmar. I'd be fine using this model to represent a wight king with an Infernal Standard, but I already have a wight with an Infernal Standard. The whole point of making the vampire was that there used to be different rules for the two different character types. So, I don't know where this guy is headed. He's not past the point of no return, so I could replace the banner arm with something else. I'm already considering replacing the sword with a smaller, more vampire-y version and shortening that armbecause it sticks out much too far.Either way, this model is too nice to not use for something.
Mounted Battle Flag– This guy, on the other hand is definitely getting finished. He just needs paint and the banner.
The Winged Ghouls– Ugh, these things. I'm not sure I have the motivation (or the time) to work on a major sculpting conversion theme across an entire unit of 40 infantry. Back in the parts bin!
First in the pipe, though, are the new Spirit Hosts. Once I nail down the ethereal effect, I'll be able to move on to the Mortis Engine, and then some of those Morghasts that I hear all the kids are crazy about.