The last of my Battle Sisters is finished and I've gotten in a few more games as the Shadow War: Armageddon campaign progresses...
The Adepta Sororitas Simulacrum bearer was made from a Seraphim leader. The power sword was removed so her left hand could hold the banner pole, and the plasma pistol was removed from the right hand and replaced with a bolter. The model's left leg was separated and the upper thigh resculpted to give her a pose as if she's standing on something.
The tunic was also resculpted to match her new pose.
The final model was put on a base with her foot on an ammo case. Some thick gauge floral wire was used fore the pole, and her icon was remade from plastic card.
The pieces she's holding are modular, so I can equip her with the Simulacrum pole, or a combination of pistol or knife and boltgun.
The Simulacrum itself was converted out of one of the Necromunda gang relics. I added a Bretonnian fleur-de-lis symbol on top, and sculpted one on the back of the doors. The handing litany was made from styrene card.
Here she is, ready to join the team:
I've made a bunch of weapon options, including this slung bolter for Dominica Arden. The gunner specialist gained the Fast Shot skill, which allows her to fire basic weapons with sustained fire. As soon as I can afford it, I'll buy her a bolter which will serve as her backup weapon. (Regrettably, the skill doesn't apply to heavy weapons.)
I also painted up the Necromunda tentacle monsters. These are perfect for representing the monster in the Scavengers mission– Having it on the table serves as a visual reminder to roll for the monster at the start of each turn, and if the monster shows up, I place it next to the fighter that's being attacked. If the second roll results in the character fighting the monster, I leave the tentacle next to her to show that she's occupied, and unable to do anything else for the turn. If the monster takes the fighter out of action, I leave the tentacle in its place.