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Sunday, June 24, 2018

Project Log: Wild West Exodus Harbor, Part 5

This project log focuses on a game table that I am building for Warcradle Studios– A Wild West Exodus themed harbor that will be on display in their booth at Gencon. This week, we'll take a look at another building and I'll show you how I make my water effects...

 


Sunday, June 17, 2018

Project Log: Wild West Exodus Harbor, Part 4

This project log focuses on a game table that I am building for Warcradle Studios– A Wild West Exodus themed harbor that will be on display in their booth at Gencon. This week, we'll take a look at the process I use for constructing the buildings that populate the docks...

 


Tuesday, June 12, 2018

Project Log: Wild West Exodus Harbor, Part 3

The Wild West Exodus harbor project is proceeding smoothly. If you are new to this series, I am building this for Warcradle Studios, and it will be on display in their booth at Gencon. This time out we'll take a look at some of the details around the harbor...



Friday, June 8, 2018

Heavy Metal Thunder

This week I knocked out my squad of Vindicators, finally putting to rest one of the longest running backlogs in my painting queue.

 

Saturday, June 2, 2018

The Death Queue: Making Progress

The second edition of Age of Sigmar and a host of new Nighthaunt models is coming this month, so I've been wrapping up some of the projects in my Death queue...


Balewind Vortex


This was a fun little kit to build, basically three pieces– the top the base, and the tornado. I added a few more skulls and some sand to the base, and magnetized the Balewind's parts so I can break it down to transport it.