DreadFleet: Tools of the Trade
My attention over the past few weeks has been on a large terrain commission, so I haven't been able to blog as frequently. I'll be able to post pictures of it in the coming months, but now that it is out of the way, I can get back to painting and sculpting. Yesterday I knocked out the measuring tools for my Dreadfleet set.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeNWf_4P-oB9ScgzMh0wCpnaBlUNOJx-wn3EhSuUhZKpff6fNKcJjXzjNO5A4oBMPD-EIzbewBCh9Ha1e3aOm5S9oHqkDX6AenNTMZ8ccNrt06mgFuTOpF3KnoLvaWvRLSbUHVKgUNWyEB/s400/P7150891.JPG)
The ship's wheels, used for making 45 degree turns:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKJIc2yCprmRIxNQgQdrSexlmtJkMrygUokCJWrGbAQMKxq9xhDCjcbM9KsVIWTjmv__TshMth7tg9vcfk6joFjUYSYUrid5fCqakYs37u4_b58gLAlOxosU-b9PUxoBAZ9Apz5NM0czdE/s400/P7150894.JPG)
The wind gauge, which moves around the perimeter of the seascape to indicate wind direction:
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgy34-78t-cb7mf-L1BOa7m0Q6I6uU_ZGx1Yeh6UNt1QFy_b0cPe27_HBQ5tQXvdVPu7ghI5k-V6Is52qLJxZI698HQjqvcnbpfQ_6vsk8SQk7zPHj6hjJ9wL9bwCnI4SDbIAZM8IiiOnCP/s400/P7150892.JPG)
The flip side of the wind gauge is the vortex marker, use to mark the center of the maelstrom in one scenario. I was concerned about having a part lay "painted side down" on the board, but the seascape mat is a soft material, so it probably won't be too rough on the counter.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK2BRc7c6vwBXxxaJ7Ds5RSpa5O2izu9Q_3M0uHf1ikS7pAK83ELmqVa0shjY4_h2JpAOMOudOq-5vgJ9vhlwPPVCN1cVSvdANGUoOGpk_BZ9dAmlV0KipzgW3Rh2H8695_UhV13znePfs/s400/P7150893.JPG)
Finally, there's the navigation rod, which functions as a measuring ruler, and can be bent up to 45 degrees to check facings when firing broadsides.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_-sY_svYrPev4fdFq2EkcZ8LCi34NoDDQgJCh9sqZuMr_bCdVTLS5tdGVbc2UciCOx4K7jbZaMKFMAumTp2owa4YTjrbJ_mPcJ6EwLCSqHT7yXtcQNQeuq_i_Cmj2pqXr_hDycpCMTM2d/s400/P7150895.JPG)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz1vC1MMxXe1Cr0gCo4NkoBYSyzsdj3q4nxCdRplqsv5jiorV_7C26UHZWlOG4whL1KX3Mki0MSfcQSO7xSmOkw2u7YW8AhT3p9IHPfu7PDhwatXTfS9xgiun_ARnDWMmBQTJETCFuddFu/s400/P7150896.JPG)
Next I have the three sea monsters to paint. The Bone Hydra and Sea Giant needed their bases extended a little because they were so top-heavy. (Once the head with the sail was attached, the hydra would tip over at the slightest touch.) I glued the models on some plastic card and sculpted matching waves with some brown stuff modeling putty.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisxnFZZAONrkeJDbHvQOEznR1ghq8YxivKEurvIm97Nch7AxxMvP5OwGb9CJcaLipewW2WgzH_e8dWyJyRAU3MAYfrSDybabVArsqA3VatFOOKwoHzayNp4HigOndjvRQLSsNabRBk9t1C/s400/P7140890.JPG)
Once they are painted I'll be able to play a game with fully painted components, ready for whatever game effects the fate cards deal– well, except for the little auxiliary ships, but I have something special planned for them.
'Til next time!
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