Warcradle Studios commissioned me to build a table for their their Wild West Exodus miniatures game. The "Watcher Hive" was a pretty ambitious concept, involving a 4' x4' board representing the hive interior, lit with LED lighting, and a separate board representing the mountain exterior around the hive.
Today, we'll take a look at the mountain exterior:
The Watchers are a faction of aliens in the universe of Wild West Exodus. They use portals to move around, and their hive houses a large portal at the core of the mountain, and a few smaller exit portals.
On most projects, I can just jump right in and start building things, but I needed to work out how all the parts would fit together, and how much room I had to arrange all of the components for the layout of the interior. I made a small mock-up with card stock and foam, at a scale of one foot to one inch.
These are the two boards and how they will fit together.
The mountain exterior is based on the Devil's Tower in Wyoming, famous for its appearance in Close Encounters of the Third Kind. The top of the tower is removable, so the Watcher's large portal will be visible with the mountain "blasted" away.
With all the details worked out, I began the full-size construction. This is was my life felt like for the next few weeks as I worked on the mountainside and the "Devil's Tower" mesa:
"This is important... This means something." |
Breathtakingly good.
ReplyDeleteThat's amazing. Terrific work.
ReplyDeleteAmazing! But the best part is the tiny little test model! wow, that is incredible.
ReplyDeleteJust superb!
ReplyDeleteGorgeous. Rob, do you have any guidelines towards making sure your terrain is playable or are these primarily display boards? I'm hesitant to tackle large projects like this for fear they won't be game-friendly once complete.
ReplyDeleteJust make sure that there's plenty of space for models to move and stand. If you're making sloped hills, make sure they're no too steep, or have "bumps" or steps that will prevent models from sliding down. It helps to keep a model on hand for spacing and scale while you're working.
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