tag:blogger.com,1999:blog-8172624728496479335.post3042788601086426056..comments2024-03-25T14:35:22.024-04:00Comments on Rob Hawkins Hobby: My Soulbligt Gravelords/ AoS 3 Not-So-Hot TakeRob Hawkinshttp://www.blogger.com/profile/15081613694027406147noreply@blogger.comBlogger12125tag:blogger.com,1999:blog-8172624728496479335.post-16278246811419043222021-07-20T15:03:30.589-04:002021-07-20T15:03:30.589-04:00I've never had an issue with the double turn. ...I've never had an issue with the double turn. You just need to plan around it– "What will happen if my opponent gets the double?" and strategize to mitigate potential damage.<br /><br />It also encourages going second, because the second player will be the first to potentially GET a double turn. If you don't want anyone to double, go second, and if you win priority in subsequent battlerounds, let your opponent go first so the next double will still potentially be yours. -- If THEY win priority, they'll have to either GIVE you a double, or go first, and maintain the alternating player order.<br /><br />The problem with the priority roll is that is is decided by ARMY CONSTRUCTION-- Whomever can one-drop their army wins deployment and DECIDES who gets to go first and, therefore the double order for the game. That SHOULD be a roll-off so you don't know who will go first as you deploy, but they screwed it up again. :/<br /><br />The rulebooks are what's keeping me from playing Warcry or Kill Team. $100 and then at least $40 EACH YEAR for a game with 7 models is too much. When the rules for the game cost more than all the models needed to play, there's something wrong with that. Rob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-78117435575658535232021-07-20T11:29:34.476-04:002021-07-20T11:29:34.476-04:00Splendid and agreeable venting!
AoS lost me with...Splendid and agreeable venting! <br /><br />AoS lost me with the double turn system, it puts too much power into a random roll for me. But i agree completely with your thoughts on codex creep, loss of individuality and the constant march or rulebooks, all of which has been miserable in 40k and Necromunda, my preferred systems. <br /><br />Free, online rules would be the best way forward, but GW are never going to give up on the cash flow i suspect. 9th ed 40k is a pretty good system (i like command points I'm afraid), but the competitive scene is pretty dull plus it still can't get past the problem of First Turn = Best. <br /><br />May be some hope in the new Kill Team rules. At least they're playing with different options.Kraken Wakeshttps://www.blogger.com/profile/11675999641597167636noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-31936852998921853972021-07-13T16:03:09.093-04:002021-07-13T16:03:09.093-04:00I honestly don't miss the WS v WS or S v T for...I honestly don't miss the WS v WS or S v T formula. They usually work out to be a 3 or 4 anyway, so just having a flat target number is simpler and nothing is really lost.<br /><br />The problem with playing older editions is that most people abandoned them when AoS came along, preferring to play the most recent version.<br /><br />In that regard, why should I stress over AoS 3 at all when I can just stick with AoS 2? That's fine if everybody in the local gaming scene wants to stick with the older edition. But that's not how it usually works out.Rob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-28610730877417617292021-07-13T06:16:21.518-04:002021-07-13T06:16:21.518-04:00Interesting. To me, 8th had too many special rules...Interesting. To me, 8th had too many special rules, both in the rulebook and army-specific. I think more could be done through attributes alone, either by increasing them (f.i. more Toughness instead of ward saves) or making them count more (f.i. strict Initiative order when attacking, like core 8th,or more granular to-hit table like in 3rd, to make WS more important).<br /><br />I've also read rules from WH Ancient Battles that made me very curious, mostly related to maneuvering or formations.<br /><br />Btw, why play AoS at all for large battles, if 6th does the trick? Enzohttps://www.blogger.com/profile/05040144888171294476noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-50167872871453755112021-07-12T14:23:30.705-04:002021-07-12T14:23:30.705-04:00I started with 5th and it had the problem of being...I started with 5th and it had the problem of being too much "Herohammer." A Lord level character (even a Necromancer Lord!) could practically wipe a unit on their own in hand to hand. <br /><br />6th was definitely my favorite. Simple rules, universal "special rules," and army books that, for the most part, were straightforward, easy to apply, not too overpowered and that trend lasted through the entire edition. The focus was on *units of troops* rather than heroes, which is where I like it to be.<br /><br />7th was like 6.5, and 8th had better defined special rules, and I liked the spell lores, but the casting dice generation was a mess and resulted in either not enough dice to do anything, or 6-dicing the most powerful spells hoping for irresistible force. Chaos Daemons came along and ruined the curve, and then the Khaine magic rules in the End Times were the death knell.<br /><br />I think a mix of 6th and 8th would be ideal- 8th core rules, army books, and spells, with 6th casting dice format, magic resistance, skirmishing rules, and a few other minor tweaks.<br /><br />AoS is a fine rule set, it just can't scale up at all due to everything being individualized, and the rules, books, and even models cycle so fast it makes me feel like there's no point in investing in anything. Even base sizes change from book to book, so the idea of re-basing for AoS is insulting because you'll probably have to just do it again anyway; why bother finishing the models' bases at all, amiright? :D<br /><br />All of that adds up to a miniatures wargame that quickly starts to contradict the very premise of collecting and painting miniatures.Rob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-83923674653657090782021-07-12T13:59:30.000-04:002021-07-12T13:59:30.000-04:00I really liked those rules with the Cityfight expa...I really liked those rules with the Cityfight expansion- Everyone fights at full value within 4" and no templates. :DRob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-44428633026027059422021-07-12T13:58:13.353-04:002021-07-12T13:58:13.353-04:00Thanks, I'll check it out!Thanks, I'll check it out!Rob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-85395461212922059932021-07-11T22:21:50.329-04:002021-07-11T22:21:50.329-04:00Rob, have you seen Arbitor Iam's 'Filthy C...Rob, have you seen Arbitor Iam's 'Filthy Casual Rules' on YouTube? It's a stripped down 9th that's surprisingly good! Adamhttps://www.blogger.com/profile/03856284213989053522noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-56326914106418730372021-07-11T16:52:32.879-04:002021-07-11T16:52:32.879-04:00I'm curious, what edition of Warhammer do you ...I'm curious, what edition of Warhammer do you prefer? I like 6th myself, though I've played 7th and 8th too and could imagine playing in 5th, since the core rules were quite similar. I was never interested in AoS, though. Enzohttps://www.blogger.com/profile/05040144888171294476noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-40366709536340592922021-07-11T14:58:44.201-04:002021-07-11T14:58:44.201-04:00go back to the third edition 40k black codex in th...go back to the third edition 40k black codex in the back of the rulebook , best ruleset ever.the Keep Gameshttps://www.blogger.com/profile/00826033293375705641noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-73308552408141982892021-07-10T10:26:28.278-04:002021-07-10T10:26:28.278-04:008th Ed 40K was fine size-wise. The games just end...8th Ed 40K was fine size-wise. The games just ended up being too one-sided and therefore not fun. 9th Edition 40K made my eyes roll back in my head trying to get through them.Rob Hawkinshttps://www.blogger.com/profile/15081613694027406147noreply@blogger.comtag:blogger.com,1999:blog-8172624728496479335.post-51488390818857670382021-07-10T05:21:36.662-04:002021-07-10T05:21:36.662-04:00Bloated rulebolk? Jardly! 8th was the beast and si...Bloated rulebolk? Jardly! 8th was the beast and simplest editio of 40K. On a second note I haven't bought a codex or rules book since 2015, and was disappointed too. Franceschttps://www.blogger.com/profile/03189976464578138411noreply@blogger.com