Kurdoss joins the ranks of the Congregation of the Crimson Shroud. In the end I didn't make any alterations to the model itself. I couldn't come up with a suitable replacement for the banner iconography. I painted his two attendants in the colors of the Crimson Reapers, the idea being that Korak the Grim chose two of his trusted minions to "keep an eye on" the King.
Kurdoss is the last of my Nighthaunt backlog. My painting table is clear of Nighthaunt projects, so I can finally start working on the Black Coach.
Turning back to the scenery front, I've done a little work on the tombs. The stonework has had its basic drybrushing, and washes, and now I'm going through and picking out individual stones with some brown ink and Agrax Earthshade to add a little variety to the colors. You'll notice a little green in there as well; I washed a few patches to create a mossy hue. Once the stonework is finished, I'll move on to the earth and rocks, and then the bones. So many bones...
Thanks! Kurdoss is very stable, his mount is thick enough that he doesn't "jiggle" like so many other Nighthaunt figs. But he IS very pointy. There's almost no secure place to hold him, because there are brittle points all over it (the tails, the horn, the flag, Kurdoss' crown, and hands, and robe...). And if he ever gets dropped on the floor, that flag and probably some of the tendrils are done.
So many bones indeed! The stonework looks amazing so far.
ReplyDeleteHow stable is that Kurdoss figure? While yours looks great it seems like it might be hard to actually game with.
Thanks! Kurdoss is very stable, his mount is thick enough that he doesn't "jiggle" like so many other Nighthaunt figs. But he IS very pointy. There's almost no secure place to hold him, because there are brittle points all over it (the tails, the horn, the flag, Kurdoss' crown, and hands, and robe...). And if he ever gets dropped on the floor, that flag and probably some of the tendrils are done.
Deletefantastic
ReplyDeleteThanks!
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